Secrets of Card & Salt


  • Congruous Threads’ level requirement removed. [f]
  • Fateful Insurgence rewritten for clarity. [s]
  • Foretold in Legends added. [f, b]
  • Imperative Destiny added. [f, b]
  • Sight Beyond Sight added. [f, b]
  • Diverging Path added. [f. b]
  • Mid-level Threads augury removed. [b]
  • Reshuffling a deck via an archetype feature changed to move action from standard action. [b]
  • Material component necessitated to create costly cards with Conduit of Adaptability. [b]
  • Domain Spell substitution added. [f, b]
  • Rouse the Ancients’ mastery effect rewritten for clarity. [s]
  • Symbology graph colors changed. [s]
  • Brilliant Wits mental requirement changed to Wis from Int. [f, b]
  • Creative Legerdemain updated to grant immunity to itself for 1 hour. [f, b]
  • Defiant Deck added. [b]
  • Expert Craftsman added. [b]
  • Fiercely Vindictive Fate’s effect increased to +2 CL from +1 CL. [b]
  • Indomitable Fate added. [b]
  • Quick Wits’ mental requirement changed to Wis from Int. [f, b]
  • Scandalous Fingers’ non-Wisdom requirement changed to Dex from Cha. [f, b]
  • Thrall Binding: Resilience changed to +3 from +50%. [b]
  • Thrall Binding: Resistance changed to +1/2 ritualist level from +5. [b]
  • Prices of all magic items (except salts) reduced to make them competitive with The Big 6. [f, b]
[f]=flavor change [b]=balance change [s]=streamlined-play change

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Secrets of Card & Salt

Dreadfox Playtests (Pasadena) Dreadfox_Games